[[start|Welcome]]/[[Apps|Apps]]/[[VividShaper|VividShaper]]/What's new ====== What's new ====== * Version 1.3.1: * Pitch bend was added, with a range of ±2 half notes. The range can be modified in Lua-code, or even set to zero while using the pitch bend information for other things like modulating a filter. By default, the pitch bend affects affect all patches developed so far. * The play positions of the oscillators are now automatically reset back to zero when a generator is turned off, allowing especially quick sounds (like a 808 kick) to reset themselves back to the same start position. * Version 1.3: Two new delay effect lines, which can work together as a ping pong delay or separately as a stereo delay. They can also be chained. There are many different configuration possibilities. Version 1.3 comes with 12 new patches using the delay feature. * Version 1.2.2: Bug fix. * Version 1.2.1: Bug fix. * Version 1.2 has been released. Many new features: * New patch organiser. You can hash-tag your patches. * New oscilloscope view, so you can see the output from all oscillators for a given generator instead of just one oscillator at a time. * LFO-functions (Square, Triangle, Saw, Sine) * Improved synth engine * Turn off generators that you don't use programmatically to save some CPU * Added 8 AUv3 parameters that you can read using the variable par[x], where x is the parameter number. The values are between 0 to 1. * Update factory patches online instead of waiting for the next update of the plugin. The planned schedule is currently to release new patches every Friday ("Patch Friday") - so you have something fun to do during the weekend! * Version 1.1: Bug fix. * Version 1.0: First release.