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+ | There are many new functions that comes with v1.2. Some of them do things that you would otherwise have to code yourself, like LFOs, but some are new features that wasn't available in v1.2. You can now both ring and sync modulate an oscillator. You can also use VividShaper as a MIDI effect unit. This works in apps that allow AUv3 plugins to send MIDI (Logic on Mac does but Ableton does not). | ||
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+ | Another new small thing is that you can change the number of generators to 16. Eight generators is still the default number, but by writing " | ||
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+ | Then there are some changes "under the hood". The synth engine has been improved, with added cross fading between notes within a generator (removes that annoying " | ||
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+ | However, VividShaper is still very CPU hungry. It is, after all, running eight generators by default and each generator is running its own Lua interpreter about 90 times per second. I am still amazed that this even works, so 30% CPU load isn't that bad I would say. Still, it would be great if you could turn off the generators if they are not doing anything. I thought about doing this automatically, | ||
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+ | active = VSMax(vol) > 0.00001 | ||
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+ | That simple line is looking at the max volume across all oscillators, | ||
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+ | Finally, a new feature is that you can now update the patches online. I plan to release new patches regularly (aiming for weekly, on Fridays, with some exceptions). In the Patch menu, you can now click on " | ||