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vividtracker_reference_manual [2025/02/22 15:25] – [Screen 4B] larsvividtracker_reference_manual [2025/06/03 09:25] (current) – external edit 127.0.0.1
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 Just like in Protracker, you have buttons like PLAY, STOP, PATTERN (PATT in VividTracker), etc. There are some differences in their functionality. PLAY works exactly like in Protracker, i.e. it starts from row 0 in the current pattern. PATT is a little bit different. It starts from the row where you are in VividTracker (in Protracker it starts from row 0). The reason is that VividTracker does not have room for a CONTINUE button. If you want to play a pattern from row 0, you can do this by first pressing PLAY and then PATT. VividTracker lacks a RECORD button, but you can use PLAY+EDIT to get the same functionality. Just like in Protracker, you have buttons like PLAY, STOP, PATTERN (PATT in VividTracker), etc. There are some differences in their functionality. PLAY works exactly like in Protracker, i.e. it starts from row 0 in the current pattern. PATT is a little bit different. It starts from the row where you are in VividTracker (in Protracker it starts from row 0). The reason is that VividTracker does not have room for a CONTINUE button. If you want to play a pattern from row 0, you can do this by first pressing PLAY and then PATT. VividTracker lacks a RECORD button, but you can use PLAY+EDIT to get the same functionality.
  
-In Protracker, you can step through the pattern one row at a time by pressing the ENTER button and get audio feedback. You can do the same in VividTracker, by pressing the STEP button. It actually works a little bit better than Protracker, because it adheres to effects like the arp command. One button that is totally different in VividTracker is the CLEAR button. This button simply clears a whole row in the track where you are standing, given that you are in EDIT mode. Protracker also has a CLEAR button, but that button is used to remove either sample data or pattern data from the module. The buttons POS, PAT, LEN, I, D, work exactly in the same way as in Protracker.+POS, PAT, LEN, I, D, work in the same way as in Protracker. A song is a sequence of patterns. LEN will tell you how many patterns that will be played in a sequence. POS will tell the current position in the song (starting from 0 and up). For instance, if your length of the song is 21, the positions will go from 0 to 20. PAT will tell which pattern that is played at the current position. You can extend the song by pressing the + button next to LEN, or decrease it with -. If you want to insert a new pattern in the middle of the song, you can do so by pressing I. The song will then be extended with one pattern. If you want to delete a pattern, you can press D instead. 
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 +{{ :VividTrackerpositionscreen.png?600 |}} 
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 +POS also works as a button. If you press it, you will get into a song view mode, where you can see the structure of the whole song. The POS column in the tracker view is now showing the position in the song and each row is showing what pattern that is played at that position. For each track, you will see a grey or a blue box, telling if the track in the given pattern is empty or not. Tracks 5-8 will be in dark red if you are currently in 4-tracks mode. You can move up and down either by sliding horisontally on the screen with your finger or mouse, or use the +/- buttons next to POS. Use the I, D, or +/- buttons next to POS, PAT, LEN to change the structure of the song as described above. 
 + 
 +In Protracker, you can step through the pattern one row at a time by pressing the ENTER button and get audio feedback. You can do the same in VividTracker, by pressing the STEP button. It actually works a little bit better than Protracker, because it adheres to effects like the arp command. One button that is totally different in VividTracker is the CLEAR button. This button simply clears a whole row in the track where you are standing, given that you are in EDIT mode. Protracker also has a CLEAR button, but that button is used to remove either sample data or pattern data from the module.
  
 The T+ and T- buttons are unique in VividTracker. They let you transpose the notes in the bottom keyboard up and down. If you want to step more than one note at a time, you can do that by holding the transpose button down. The T+ and T- buttons are unique in VividTracker. They let you transpose the notes in the bottom keyboard up and down. If you want to step more than one note at a time, you can do that by holding the transpose button down.
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 This screen replaces the STEPS function from SCREEN 1A with a BOOST function. BOOST allows you to boost the volume. This is great for modules with low amplitude, but modules with already high amplitude will get through the roof and you get distortion. BOOST=1 equals no boost. On this screen, you can also set if the tracker should be in 4-tracks or 8-tracks mode by pressing the "4" button. The button will change to "8" in order to indicate that you are now in 8-tracks mode. By pressing the "5-8" button, you can change the tracker view to display tracks 5 to 8. Press "1-4" to get back to tracks 1-4. This screen replaces the STEPS function from SCREEN 1A with a BOOST function. BOOST allows you to boost the volume. This is great for modules with low amplitude, but modules with already high amplitude will get through the roof and you get distortion. BOOST=1 equals no boost. On this screen, you can also set if the tracker should be in 4-tracks or 8-tracks mode by pressing the "4" button. The button will change to "8" in order to indicate that you are now in 8-tracks mode. By pressing the "5-8" button, you can change the tracker view to display tracks 5 to 8. Press "1-4" to get back to tracks 1-4.
  
-A new button called DUP allows you to easy duplicate a pattern. Select a pattern that you want to duplicate at specific position in your song, e.g. pattern 3 at position 7. You want to create slightly different version of pattern 3 at position 7When you press DUPVividTracker will search for an empty pattern (e.g. pattern 1) and copy pattern 3 to that pattern. VividTracker will then set the new pattern number (e.g. pattern 1)to the current position in your song (e.g. position 7).+A new button called DUPI allows you to easy duplicate and insert new pattern. Go to a position in your song. Press DUPI and it will insert a new position, move to the new position, and make copy of the pattern in the previous position. For instance, say that you stand in song position 3, pattern 4Press DUPI and it will move to position 4 where it will insert a new pattern which will be a copy of pattern 4.
  
 VividTracker allows you to load two modules at the same time, as "Mod A" and "Mod B". This is a great feature where you can easily swap between two modules. Say for instance that you are making a new song but you want to take inspiration from another module. You can then load the other module as module B. The button "MOD A" tells you that you are currently working on module A. Press it to swap to module B. The button will now read "MOD B". The module will be empty if you have not yet loaded anything to module B. Press the button again to swap back to module A. The same button is also present in Screen 2A & 2B, and Screen 4A. VividTracker allows you to load two modules at the same time, as "Mod A" and "Mod B". This is a great feature where you can easily swap between two modules. Say for instance that you are making a new song but you want to take inspiration from another module. You can then load the other module as module B. The button "MOD A" tells you that you are currently working on module A. Press it to swap to module B. The button will now read "MOD B". The module will be empty if you have not yet loaded anything to module B. Press the button again to swap back to module A. The same button is also present in Screen 2A & 2B, and Screen 4A.
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