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vividtracker_reference_manual [2022/12/20 06:57] larsvividtracker_reference_manual [2023/09/30 10:09] (current) – [Bluetooth Keyboard Support] lars
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 ===== Screen 1B ===== ===== Screen 1B =====
-{{ :screenshot_2022-12-18_at_20.42.25.png?600 |}}+{{ :1b.png?600 |}}
  
 This screen replaces the STEPS function from SCREEN 1A with a BOOST function. BOOST allows you to boost the volume. This is great for modules with low amplitude, but modules with already high amplitude will get through the roof and you get distortion. BOOST=1 equals no boost. On this screen, you can also set if the tracker should be in 4-tracks or 8-tracks mode by pressing the "4" button. The button will change to "8" in order to indicate that you are now in 8-tracks mode. By pressing the "5-8" button, you can change the tracker view to display tracks 5 to 8. Press "1-4" to get back to tracks 1-4. This screen replaces the STEPS function from SCREEN 1A with a BOOST function. BOOST allows you to boost the volume. This is great for modules with low amplitude, but modules with already high amplitude will get through the roof and you get distortion. BOOST=1 equals no boost. On this screen, you can also set if the tracker should be in 4-tracks or 8-tracks mode by pressing the "4" button. The button will change to "8" in order to indicate that you are now in 8-tracks mode. By pressing the "5-8" button, you can change the tracker view to display tracks 5 to 8. Press "1-4" to get back to tracks 1-4.
  
 A new button called DUP allows you to easy duplicate a pattern. Select a pattern that you want to duplicate at a specific position in your song, e.g. pattern 3 at position 7. You want to create a slightly different version of pattern 3 at position 7. When you press DUP, VividTracker will search for an empty pattern (e.g. pattern 1) and copy pattern 3 to that pattern. VividTracker will then set the new pattern number (e.g. pattern 1)to the current position in your song (e.g. position 7). A new button called DUP allows you to easy duplicate a pattern. Select a pattern that you want to duplicate at a specific position in your song, e.g. pattern 3 at position 7. You want to create a slightly different version of pattern 3 at position 7. When you press DUP, VividTracker will search for an empty pattern (e.g. pattern 1) and copy pattern 3 to that pattern. VividTracker will then set the new pattern number (e.g. pattern 1)to the current position in your song (e.g. position 7).
 +
 +VividTracker allows you to load two modules at the same time, as "Mod A" and "Mod B". This is a great feature where you can easily swap between two modules. Say for instance that you are making a new song but you want to take inspiration from another module. You can then load the other module as module B. The button "MOD A" tells you that you are currently working on module A. Press it to swap to module B. The button will now read "MOD B". The module will be empty if you have not yet loaded anything to module B. Press the button again to swap back to module A. The same button is also present in Screen 2A & 2B, and Screen 4A.
 +
 +
  
 ===== Screen 2A ===== ===== Screen 2A =====
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 4 (or 8) is a button telling if the currently loaded pattern has 4 or 8 tracks. It will either read "4" or "8" depending on how many tracks the mod file has. Pressing it will change the number of patterns from 4 to 8 or 8 to 4. This is the same button that you have on Screen 1B. 4 (or 8) is a button telling if the currently loaded pattern has 4 or 8 tracks. It will either read "4" or "8" depending on how many tracks the mod file has. Pressing it will change the number of patterns from 4 to 8 or 8 to 4. This is the same button that you have on Screen 1B.
 +
 +MOD A (or MOD B) allows you to easily swap between two modules A and B. See Screen 1B for further information.
 +
  
 ===== Screen 2B ===== ===== Screen 2B =====
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 DISP is the same as DISPLAY in Protracker, and will let you listen to the selected range or the selected area. It will play back the sample with the selected NOTE. DISP can play samples above B-3, so you can get audio feedback when resampling. Also, DISP can play parts of the sample that extends 65536 bytes. DISP is the same as DISPLAY in Protracker, and will let you listen to the selected range or the selected area. It will play back the sample with the selected NOTE. DISP can play samples above B-3, so you can get audio feedback when resampling. Also, DISP can play parts of the sample that extends 65536 bytes.
  
 +MOD A (or MOD B) allows you to swap between two modules A and B. See Screen 1B for further information.
  
 ===== Screen 4B ===== ===== Screen 4B =====
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 The FTUNE is replaced by XFADE, which is a powerful feature to interpolate loop points in a sample to reduce clicking sounds at the end points. The issue with loops in Protracker is to find the perfect spot for the loop to start and end. If the start and end of the loop has very different values in the sample (e.g. 20 at the start, 50 at the end), you will hear a clicking sound. If you have a loop and press the XFADE + button a couple of times, you will see a green area before both loop points. When you press down the XFADE button, the sample data from the first green area (before the first loop point) will be interpolated over to the second green area (before the second loop point), effectively making sure that the sample values at the loop points are the same. You can select how large the green area should be with the +/- buttons. An example of this is shown in the image above. The FTUNE is replaced by XFADE, which is a powerful feature to interpolate loop points in a sample to reduce clicking sounds at the end points. The issue with loops in Protracker is to find the perfect spot for the loop to start and end. If the start and end of the loop has very different values in the sample (e.g. 20 at the start, 50 at the end), you will hear a clicking sound. If you have a loop and press the XFADE + button a couple of times, you will see a green area before both loop points. When you press down the XFADE button, the sample data from the first green area (before the first loop point) will be interpolated over to the second green area (before the second loop point), effectively making sure that the sample values at the loop points are the same. You can select how large the green area should be with the +/- buttons. An example of this is shown in the image above.
  
-The resampling buttons are replaced with Korg Volca Sample buttons: 
  
-The first thing you see is "VOLCA 0". This tells you that the sample you upload will be send to the sample slot 0 on the Korg Volca SampleNext to ityou will find the two buttons + and -. These two buttons are used to change the sample slot. Korg Volca Sample has 100 slots in wholeranging from 0 to 99. Next to these buttons, you will find the "SEND" button. This button will send the sample to the VOLCA.+There is a STEREO button next to the STOP buttonThis is a toggle button, so by pressing it once it will remain pressed down until you press it again. Selecting STEREO-mode here tells VividTracker to split a sample you import into two samples in VividTrackerone for the left channel and one for the right channel. This allows you to copy and play stereo samples.
  
-There are two buttons SPLIT and REMOVE, which you can use to split a sample into two samples of equal sizeSamples above will be +Then we have two buttons that are used for the Auto Chord featureWe will go through the Auto Chord feature soonFor each sample, we can select if this sample is either a drum sample or a major chord (or both, which is a little bit strange but you can do it anyway). If you save your mod-file in VTM-format, these settings will be stored. They will not be stored if you save your mod-file in MOD formatsince the MOD-format does not have this information.
-pushed up with incremented sample numberREMOVE will remove current sample from the current number at put it lasti.e. at sample +
-position 31. All the samples above the current sample will be pushed down, so that sample x will become x-1etc.+
  
-There is a STEREO button next to the STOP buttonThis is a toggle button, so by pressing it once it will remain pressed down until you press it again. Selecting STEREO-mode here tells VividTracker to split a sample you import into two samples in VividTracker, one for the left channel and one for the right channelThis allows you to copy and play stereo samples.+There are also two buttons for splitting and removing samples: SPLIT and REMOVEYou can use SPLIT to split a sample into two samples of equal size. Samples above the current sample will be pushed up with incremented sample number. REMOVE will remove current sample from the current number at put it last, i.e. at sample position 31 (so it won't delete it). All the samples above the current sample will be pushed down, so that sample x will become x-1, etc.
  
-The LOGUE button will create a user oscillator for Korg PrologueKorg Minilogue XD or Korg NTS-1 for the selected sample. The sample size limit is 25 kB and the user oscillator will be available in the modules list where it can be uploaded to Dropbox or opened in other apps. It can also be accessible from the Files app on your iPhone/iPad.+==== Korg prologue, minologue xd, NTS-1 support ====
  
-Then we have two buttons that are used for the Auto Chord featureWe will go through the Auto Chord feature soonFor each sample, we can select if this sample is either drum sample or major chord (or both, which is a little bit strange but you can do it anyway). If you save your mod-file in VTM-formatthese settings will be stored. They will not be stored if you save your mod-file in MOD formatsince the MOD-format does not have this information.+VividTracker can send samples as user oscillators to Korg prologue, Korg minologue xd, and Korg NTS-1. The sample size is limited to 25 kB. The playback routine for the Korg has been specifically developed to be able to play back Amiga samples, which means it retains and accurately also play back any loop settings you have in your sample. 
 + 
 +You can only upload one sample per user oscillator. First, you select the sample you want to uploadMake sure it is within the 25 kB limit. You will get a message if the sample is too long. Thenpress the LOGUE button. You will be asked for an oscillator name and if you want to store it as a prologue, minilogue xd, or NTS-1 oscillator. It does not really matter, because all three synthesisers can read each others oscillators anyway. However, it may be convenient to store it as e.g. Korg minilogue xd if that is your main synthesiser that you will use for these oscillators. 
 + 
 +The oscillator will be stored to the location you have selected in the right file browser on screen 2. You may get a message saying: "Cannot store to this location". This means you have selected a location which you cannot write to (e.g. "Factory/"). You need to go back to Screen 2 and change the location in the right file browser. 
 + 
 +==== Volca Sample features ==== 
 + 
 +VividTracker has support to both send pattern data and sample data to the Korg Volca Sample (and the updated version Korg Volca Sample 2). Korg Volca Sample is a small sample sequencer from Korg that is really fun to play with. Data is sent using the audio, so you need to connect an audio cable to your Volca Sample. 
 + 
 +**Transmitting samples:** 
 + 
 +Transmitting samples work in similar way. The Volca Sample has 100 samples (0 to 99) and the Volca Sample 2 has 200 samples. You can transmit one sample at a time or batch upload more than one sample. Start with selecting the sample you want to uploade.g. sample 5. The first number in the VOLCAS settings tells which sample slot you will upload to, the second number tells how many samples you will upload (from the currently selected sample and onwards). Here are three examples: 
 + 
 +Say that you have selected sample 5 and you set the VOLCAS settings to "10:3". You will then upload three samples, from sample 5 and onwards. In other words, you will upload sample 5, 6, and 7. These will be uploaded to sample slot 10 and onwards in the Volca Sample. In other words, you will upload the samples to sample slots 10, 11, and 12. 
 + 
 +Say that you have selected sample 1 and you set the VOLCAS settings to "0:1". You will then upload sample 1 to sample slot 0 in the Volca Sample. 
 + 
 +Say that you have selected sample 1 and you set the VOLCAS settings to "20:31". You will then upload all the samples (1 to 31) to slot 20 and onwards in the Volca Sample. 
 + 
 +**Transmitting patterns:** 
 + 
 +The VOLCAP button is for sending pattern data to Volca Sample. The Volca Sample has 10 patterns and the Volca Sample 2 has 16 patterns, each pattern with 16 steps. This means that pattern in VividTracker (64 rows) corresponds to four patterns in Volca Sample. You can see that the button reads "VOLCAP 1:1" in the image above. The first number represents which pattern slot on the Volca you want to send the pattern to. The second number represents how many patterns you want to transmit at the same time. You can use the +/- buttons on the right to change the numbers. 
 + 
 +Up to four Volca patterns can be transmitted at the same time. It is the current VividTracker pattern that you have selected that will be transmitted to Volca Sample. If you select that you only want to send one pattern, then only the first 16 rows will be transmitted. If you select that you want to send two patterns, the first 32 rows will be sent as two Volca Sample patterns (16 steps each). If you select that you want to send four patterns, you will divide the current VividTracker pattern into four Volca Sample patterns with 16 steps each. 
 + 
 +Each pattern on the Volca is made of 10 parts, but parts 9-10 are "alternating" so VividTracker will only use the first 8 parts, allowing to play 8 different samples at the same time. Each part can only play one particular sample. The arrangement of a pattern is therefore a little bit different than in VividTracker. In VividTrackereach pattern is made out of four (or eight) tracks where each track can play back any sample at any row. Therefore, a VividTracker track does not correspond to a Volca Sample part. You could see a Volca Sample part as corresponding to a particular sample having particular notes. 
 + 
 +The translation is done in the following way: First of all, the selected VOLCAS sample number will define which Volca sample corresponds to sample 1 in VividTracker. Say that you have selected "VOLCAS 0:1". This would mean that Volca sample 0 corresponds to sample 1 in VividTracker, Volca sample 1 corresponds to VividTracker sample 2, etc (the number after the colon has no effect here). If you have selected "10:1", then Volca sample 10 corresponds to VividTracker sample 1, Volca sample 11 corresponds to VividTracker sample 2, etc. In this example, we will assume that we have selected "0:1"
 + 
 +VividTracker will loop through which samples are used in the first track. Say that sample 1 and 5 are used. They will then be given the parts 1 and 2. VividTracker will then move on to the second track. Say that sample 3 and 5 are used. They will then be given the parts 3 and 4. Say that we are not using track 3 and 4. We will then have the following arrangement: 
 + 
 +Track 1, sample 1: These notes will be sent to part 1, and given the sample number 0. 
 +Track 1, sample 5: The notes for sample 5, track 1, will be sent to part 2, and given the sample number 4. 
 +Track 2, sample 3: These notes will be sent to part 3, and given the sample number 2. 
 +Track 2, sample 5: These notes will be sent to part 4, and given the sample number 4. 
 + 
 +However, say that you want to use samples from 21 and onwards on the Korg Volca Sample to correspond to samples 1 and onwards in VividTracker. You will then set VOLCAS to "21:0"where VividTracker sample 1 will be given the sample number 21, sample 2 will be given the sample number 22, and so forth. 
 + 
 +Here are three examples of how to send different patterns: 
 + 
 +Say you have selected pattern 5 in VividTracker. You want to send the first 32 rows of this pattern into pattern slots 5 and 6 of the Volca Sample. You want sample 1 in VividTracker to correspond to sample 1 in Volca Sample. Then you select "VOLCAP 5:2" and "VOLCAS 1:1", meaning that you want to transmit two patterns, 16 rows each, from pattern slot 5 and onwards, and you want sample 1 in VividTracker to correspond to sample 0 in Volca sample. 
 + 
 +Say you have selected pattern 2 in VividTracker. You want to send all 64 rows as four patterns to the Volca Sample, starting from slot 1. You want sample 1 in VividTracker to correspond to sample 11 in Volca Sample. Then you select "VOLCAP 1:4" and "VOLCAS 11:0"
 + 
 +Say that you only want to send the first 16 rows of pattern 4 in VividTracker to slot 10. You want sample 1 to correspond to Volca sample 0. Then, you select pattern 4 in VividTracker, "VOLCAP 10:1", and "VOLCAS 0:1"
 + 
 +Yes, it is a little bit complicated but if you play around with this you will get the hang of it. 
 + 
 +Once done, you press the SEND button. The patterns will now be transmitted to the Volca Sample using audio. Please read the documentation on Korg Volca Sample on how to transmit data.
  
 ===== Screen 5A ===== ===== Screen 5A =====
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 ECHO is a nice little feature that allows you to create an echo effect of notes in the pattern. If you have a note, e.g. C-3, this feature will echo it a number of rows later with half of the volume. You can select the number of rows using the +/- buttons (the default value is 2). The effect will only take place in the track where you have your cursor and it will only be applied on the currently selected sample. The effect will only create one echo, but you can press the button again to get more echos. The button you press is the button with the "ECHO xx" text in it, i.e. it's not a separate button. ECHO is a nice little feature that allows you to create an echo effect of notes in the pattern. If you have a note, e.g. C-3, this feature will echo it a number of rows later with half of the volume. You can select the number of rows using the +/- buttons (the default value is 2). The effect will only take place in the track where you have your cursor and it will only be applied on the currently selected sample. The effect will only create one echo, but you can press the button again to get more echos. The button you press is the button with the "ECHO xx" text in it, i.e. it's not a separate button.
 +
 +The "=" next to echo is a button telling where the echo feature should store the echos. Press this button to change where to store the echos. = means the same track, > means the track to the right and < means the track to the left. 
  
 MARK will allow you to mark rows in the current track. When you press it, you will see that the current row for the current track turns green. If you then move to another row with your finger, you will mark all the rows in between with green. The +/- buttons next to echo will transpose the marked rows if you are in marked mode. MARK will allow you to mark rows in the current track. When you press it, you will see that the current row for the current track turns green. If you then move to another row with your finger, you will mark all the rows in between with green. The +/- buttons next to echo will transpose the marked rows if you are in marked mode.
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   * Press § or <CTRL>-1 to decrease the keyboard one octave   * Press § or <CTRL>-1 to decrease the keyboard one octave
   * Press ESC or <CTRL>-2 to increase the keyboard one octave   * Press ESC or <CTRL>-2 to increase the keyboard one octave
-  * Press <SHIFT>-6 to <SHIFT>-0 to jump to positions 0, 16, 32, 48, 63 (just like in Protracker where you use F6-F10)+  * Press <CTRL>-6 to <CTRL>-0 to jump to positions 0, 16, 32, 48, 63 (just like in Protracker where you use F6-F10)
   * Press <ALT>-6 to <ALT>-0 to jump to positions 0, 16, 32, 48, 63 and play the pattern from this location.   * Press <ALT>-6 to <ALT>-0 to jump to positions 0, 16, 32, 48, 63 and play the pattern from this location.
   * Press <SHIFT>-6 to <SHIFT>-0 to reprogram the positions   * Press <SHIFT>-6 to <SHIFT>-0 to reprogram the positions
vividtracker_reference_manual.1671515873.txt.gz · Last modified: 2022/12/20 06:57 by lars